Friday, January 23, 2009

Carpool Round Two

While waiting for artwork and music to be finished by my friends, I started a musical game loosely based on Jam Session/Jaminator ideas. As is my habit, I threw together something with no artwork just to make sure the basic finger interaction was right.

I spent a Saturday morning on it writing the SW and recording a guitar track. Needless to say, neither the code or music was very well tuned.

Still, I turned it loose on the carpool full of eager testers.

The major gamer of the car twiddles with it for a few seconds and says:

"It feels like a free game."

(ouch, stab me with a stylus)

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